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<TITLE>Examples of Transition Effects for Rivl</TITLE><P>
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<center><h1> Transition effects for Rivl </h1></center>
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<A NAME = "Pdata">
<h2>
Authors:<br></h2>
<UL></I></B>
<li><B>Jose Luis Fernandez<br>
<li><B>Valerie Ohm<br>
<li><B>Amith Yamasani<br>
</UL>
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<h2>
Contents of this Page<br></h2>
We show here "mpeg" examples for the different categories of effects that we are designing<br><br>
<hr>

<h2>
INDEX<br></h2>
<h3><UL>
<img src="redball.gif"><A HREF="#2D">  2D Effects</A><br>
<img src="redball.gif"><A HREF="#3D">  3D Effects</A><br>
<img src="redball.gif"><A HREF="#warping"> Warping / Morphing </A><br>
</UL>
</h3>

<hr>
<A NAME = "2D">
<h2>2D Effects</h2><P>
<h3>Curtains</h3>
<UL>
<li>Effects in this categorie make the transition dividing the original image 2D geometric shapes.  <br>
</UL>

<UL><a href="interlace.mpg"> Interlace </a>
<UL>
<a href="interlace.mpg"><img src="interlace.jpg"></a>

</UL></UL>

<UL><a href="squares.mpg"> Squares </a>
<UL>
<a href="squares.mpg"><img src="squares.jpg"></a>
</UL></UL>


<UL><a href="smear.mpg"> Smear </a>
<UL>
<a href="smear.mpg"><img src="smear.jpg"></a>
</UL></UL>

<UL><a href="melt.mpg"> Melting </a>
<UL>
<a href="melt.mpg"><img src="melt.jpg"></a>
</UL></UL>

<UL><a href="blocks.mpg">Blocks </a>
<UL>
<a href="blocks.mpg"><img src="blocks.jpg"></a>
</UL></UL>

<h3>Disolve Effects</h3>
<UL><body>
<li>Effects that make a smooth transition between images.

</UL>
<UL><a href="grain.mpg"> Grain </a>
<UL>
<a href="grain.mpg"><img src="grain.jpg"></a>
</UL></UL>
</UL>

<h3>3D simulated effects</h3><br>
<UL><body>
<li>This effects simulate 3D effects using 2D techniques and "tricks" but they are not real 3D projections.
</UL>

<UL><a href="peel.mpg"> Peeling </a>
<UL>
<a href="peel.mpg"><img src="peel.jpg"></a>
</UL></UL>

<UL><a href="folds1.mpg"> Folds1 </a>
<UL>
<a href="folds1.mpg"><img src="folds1.jpg"></a>
</UL></UL>

<UL><a href="folds2.mpg"> Folds2 </a>
<UL>
<a href="folds2.mpg"><img src="folds2.jpg"></a>
</UL></UL>

<UL><a href="stripes1.mpg"> Strips1 </a>
<UL>
<a href="stripes1.mpg"><img src="stripes1.jpg"></a>
</UL></UL>

<UL><a href="stripes1.mpg"> Strips2 </a>
<UL>
<a href="stripes2.mpg"><img src="stripes2.jpg"></a>
</UL></UL>

<hr>
<A NAME = "3D">
<h2>3D Effects</h2><P>
<h3>Forward Mapping</h3>
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<li>The pixels in the original Image are directly projected on the screen <br>
<UL><a href="cylinder.mpg"> Cylinder </a>
<UL>
<a href="cylinder.mpg"><img src="cylinder.jpg"></a>
</UL></UL>

<UL><a href="zoom.mpg"> Zoom </a>
<UL>
<a href="zoom.mpg"><img src="zoom.jpg"></a>
</UL></UL>
<h3> Reverse Mapping</h3>
<body>
<li>We scan the proyection screen to find the projection of the pixels on the 3D shape <br>

<UL><a href="flip.mpg"> Flip </a>
<UL>
<a href="flip.mpg"><img src="flip.jpg"></a>
</UL></UL>

<UL><a href="fly.mpg"> Fly </a>
<UL>
<a href="fly.mpg"><img src="fly.jpg"></a>
</UL></UL>
<hr>
<A NAME = "warping">
<h2>Warping / Morphing</h2><P>
<li>This is the last phase of the project, we will study transitions based on the distortion of images using Warping Techniques and Fading. Morphing is one of these advanced techniques <br>

<UL><a href="wobble.mpg"> Wobble </a>
<UL>
<a href="wobble.mpg"><img src="wobble.jpg"></a>
</UL></UL>
<li>Amith has written a simple warping program......<br><br>
<img src="warper.gif">
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